Deno is a JavaScript and TypeScript runtime comparable to Node.js, based on Rust and the V8 JavaScript engine. It was written by Ryan Dahl, the original Node.js creator, to correct faults he made when he first designed and published Node.js in 2009.
Deno is a new JavaScript runtime from the creators of Node.js. It tackles many of the drawbacks of Node, ditching centralized package management for a completely distributed paradigm, introducing a fine-grained runtime-level permissions scheme, and incorporating TypeScript as a first-class citizen.
Although Deno does not yet have the same reach as Node.js, it is a viable option for your next project. This is particularly true if you want to use TypeScript or are creating a security-critical application.
Deno’s momentum may eventually be driven by external causes like as the TypeScript ecosystem’s rapid expansion. Deno’s standard library is built in TypeScript, illustrating the importance of the language to the project. Although Node.js and TypeScript are easily connected, an intermediate build step is required to turn TypeScript code into JavaScript that Node can execute. Deno reduces the feedback loop, providing a better developer experience with TypeScript incorporated from the start.
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